Roleplaying Games - All Flesh Must be Eaten

 

Zombie Master Screen

A must-have reference for All Flesh Must Be Eaten, the Zombie Master's Screen is filled with charts and tables. From fear to weapons to outcomes, every reference that a prepared Zombie Master needs is packed onto a four-panel screen. The flip side of the screen scares and delights the players with full-color zombie images.

The Screen is packed with a 48-page booklet, including a ready-to-run adventure introducing the Cast Member to the horrors of a zombie plague, and pre-generated characters with complete bios, statistics and resource information.

$16.00

   Quantity

GG007465

 


Enter the Zombie

The first sourcebook to All Flesh Must Be Eaten opens whole new vistas for a walking dead campaign. This tome brings together the thrills of Hong Kong action films and the excitement of flesh-craving horror. The match of these two genres may not have seem obvious at first, but the pleasures that arise from it are undeniable. After all, zombies and Hong Kong style action make a perfect fit. What better match is there for a relentless series of lightning kicks and a hurricane of bullets than a target that can’t die? The pulse-pounding danger just never stops. Besides, what martial arts master worth his salt doesn’t ache for the ability to use his own intestines as a deadly whip? For the undead, no problem!

Format: 7.25" x 9.25" Softcover, 176 pages, black and white interior

$20.00

  Quantity 

GG008043

 


Pulp Zombies Sourcebook

What is Pulp?

  • Stories of exploration: adventurers penetrating the darkest, unexplored regions of the Earth.
  • Stories of heroism: the bold and brave foiling the nefarious plots of dastardly villains.
  • Stories of mystery: gritty, streetwise gumshoes wearing out their shoe leather in search of clues. Stories of weird menace: unfortunate nephews heir to Secrets Man Was Not Meant To Know. These only scratch the surface of the pulp genre.

Now add zombies!

Two-fisted high adventure just got down, dirty and disgusting . . .

Pulp Zombies is a supplement for the All Flesh Must Be Eaten roleplaying game. In it, you will find:

  • Extensive background on the the "Pulp Era", including new character creation information.
  • New rules for adding gadgets and mentalism powers to your AFMBE campaign.
  • Detailed Deadworlds combining adventure and archeology in the greatest action hero tradition, pitting the characters against a demented, super-powered criminal mastermind, and tossing the Cast into the midst of a Martian invasion intent on capturing . . . well, you can probably guess.
  • A series of shorter pulp zombie settings involving strange orbital objects, tainted rice, a rare artifact and a re-animator.
  • New archetypes galore!

Format: 7.25" x 9.25" Softcover, 152 pages, black and white interior

$20.00

  Quantity

GG005160

 


A Fistfull of Zombies Sourcebook

It's high noon at the Zombie Corral!

The third supplement to All Flesh Must Be Eaten visits the Wild West. This tome is written by the Origins award-winning Shane Lacy Hensley of the Deadlands: The Weird West roleplaying game. This book will present all new western Deadworld settings, new archetypes, weapons and zombies. As well as conversion notes for the Deadlands RPG.

Format: 7.25" x 9.25" Softcover, 144 pages, black and white interior

$20.00

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GG006097

 


AFMBE Book of Archetypes

Send more . . . Archetypes?
Ever had a new player show up without a character?

Ever needed a new party fast since zombies munched down on the old one?

Ever needed instant characters for a pick-up game, because no one wanted to bother with char gen?

Eden Studios has the book for you!

Take your love of flesh to the next level with the AFMBE Book of Archetypes.

This is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:

  • More than 35 new Archetypes to throw into the zombie survival horror meat grinder.
  • Each Archetype includes personality, quote, gear, and full game stats.
  • Several new Qualities, Drawbacks, and pieces of equipment for Cast Members.

This supplement contains material written by fans of the All Flesh Must Be Eaten RPG.

Format: 7.25" x 9.25" Softcover, black and white interior, 48 pages

$15.00

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GG009517

 


One of the Living: Player's Handbook eden 010506

Where were you?

When the hungry dead crawled from their grave-wombs, when the cities toppled and society collapsed, when the macabre roamed the streets hungry for flesh and blood-where were you?

And what did you do next?

Did you lie down to die faced with a tide of teeth and corruption? Or did you rage uselessly at fate? Or did you take the fights back to the mouth of hell itself? Rather than counting success by how many putrid corpses you take down, do you now view each new sunrise as a silent victory against the darkness?

If you're a survivor, this book is for you.

One of the Living is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:

  • New skills, qualities and drawbacks for those who survive, including some fresh metaphysics ideas and archetypes.
  • Rules for scrounging and jerry-rigging in a post-apocalyptic world.
  • A slew of new implements of survival.
  • Suggestions for characters on how to use all the great new gear and abilities detailed.
  • Guidelines for Zombie Masters for long-term Deadworld campaigning, including the psychological and technological effects of society's collapse . . . oh, and a bunch of cool new zombie Aspects.
  • Details on a tiny community of survivors holed up in an isolated area.
  • Eight new Deadworlds set many years after The Rise.

Format: 7.25" x 9.25" Softcover, black and white interior

$24.00

  Quantity 

GG010506

 


Atlas of the Walking Dead

From all corners of the world, they come. Leaving their graves for food, vengeance, or by the command of mysterious powers, the dead walk among the living. As they always have. Some you may know by their appearance, but others could be the person next to you. A few might be members of your family. Or even your pets.

Some will go down before your shotgun just like the brain-eaters back home. But others are harder to kill. Some can only find rest when they have completed their purpose, and some cannot die at all. Ever.

Across the world and down through the centuries, people have wondered:

The Atlas of the Walking Dead is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:

  • Descriptions of more than 60 worldwide walking dead from Aptrgangr to Zmeu, divided into 18 easy-to-use sections.
  • Bonus aspects for each creature type, allowing almost endless customization.
  • Nearly 50 new zombie aspects.
  • More than 60 story ideas tied to these new creatures.
  • An appendix covering undead animals from around the world.
  • An exhaustive list of books and movies.

Format: 7.25" x 9.25" Softcover, black and white interior

$23.00

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GG009911

 


Zombie Smackdown Sourcebook

The rotten do-gooder face was still standing!

Despite all of the damage Marauder had done, all the rules he had broken, and all the underhanded tricks he had pulled, Crusher just stood there with that sickly lopsided grin on his face.

Marauder picked up a steel chair, spun and confronted Crusher as his seemingly unstoppable foe slowly stalked toward him. Marauder took a step forward and with all of his might waffled Crusher square in the head with the chair. Crusher stumbled backwards and fell to one knee with a look of stunned amazement on his face.

No one could see it under his mask, but Marauder began to smile.

Step into the squared circle for the ultimate showdown!

Zombie Smackdown is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find:

  • Expanded rules for high-flying, bone-crunching wrestling action, including how to use Heat to pull off dramatic turn of events
  • Zombie Cast Member creation for wrestling mayhem
  • New Character Types and zombie aspects to drop kick any face or heel
  • Backgrounds on four different styles of wrestling and the weapons you can but aren't supposed to use in the ring
  • Details on combining different wrestling styles
  • Deadworlds featuring different wrestling styles and special Archetypes for each

Format: 7.25" x 9.25" Softcover, black and white interior

$23.00

  Quantity 

GG010336

 


Dungeons and Zombies
Swords, Sorcery, and Shambling!

Dungeons and Zombies is a new genre-based sourcebook for the All Flesh Must Be Eaten game line. It covers all aspects of fantasy role-playing, from gritty swords and sorcery to literary high fantasy, from King Arthur to the mysterious orient, all using the popular Unisystem rules, and compatible with Armageddon, Terra Primate, WitchCraft, and the entire Unisystem line! In it you'll find:

  • Complete character creation guidelines for making elves, dwarves, wizards, warriors, and any type of high fantasy character you can imagine.
  • Expanded Metaphysics for use with fantasy characters, compatible with any Unisystem game.
  • Magic items and item creation
  • New Qualities, Drawbacks, and Skills uniquely suited to a high fantasy campaign.
  • Four complete and detailed Deadworlds, from Arthurian to Tolkeinesque to Oriental, and guidelines on creating your own fantasy world!
  • New archetypes, ready for play!

When all that stands between you and an eternity of rotting, all-consuming hunger is your trusty broadsword, can you make your stand?

Format: 7.25" x 9.25" Softcover, black and white interior

$24.00

  Quantity 

GG010837

 


Worlds of the Dead: A Collection of Deadworlds

At first, you thought it was a plague.
Then you thought maybe it's an after-school special.
Now you know.
It's a front row seat for the end of worlds!

Worlds of the Dead is the first Deadworlds collection for the All Flesh Must Be Eaten roleplaying game of survival horror. Inside this rancid tome, Zombie Masters will uncover everything needed to push their players to the edge of survival-on a weekly basis!

Worlds of the Dead is filled from cover to tainted cover with Deadworlds from a variety of authors. We've drawn from industry professionals, up-and-coming talents, and never-before devoured acts. Then we sent them to run amuck with the dead!

This Deadworlds collection journeys from the past to the future, including stops at:

  • A world where WWI flying aces face off against an evil, undead, Red Baron over the skies of France.
  • A world where necromancers control the future of your death.
  • A world of ancient deserts where the dead refuse to remain buried beneath the sands.

Whether you need a world ready-to-play for an unexpected session, fresh ideas for your own vile plots, or that feeling of power being in control of several thousand zombies all at once, Worlds of the Dead keeps on coming . . . just like the walking dead it features.

Format: 7.25" x 9.25" Softcover, black and white interior

$24.00

  Quantity 

GG011466

 


All Tomorrow's Zombies 

Written by David Carroll and Jason Vey

"My God, these things are dead! They're already dead!"

Noise erupted directly into Jamie's brain from every channel of her transmitter-a cacophony of blaster fire squeals, frantic cries of terror, and inhuman groans. She screamed one name after the other into her comlink, to no avail. Suddenly, just behind, rose a wet smack. It was right on top of her . . .

Welcome to flesh-eating sci-fi. It doesn't get more intense than this!

All Tomorrow's Zombies is a supplement for the All Flesh Must Be Eaten roleplaying game, adding the undead to various styles of science fiction, and featuring the most dangerous zombies ever! In it, you'll find:

  • Guidelines for creating alien races
  • New skills, tailored for sci-fi play
  • Rules for cybernetics, biotechnology, nanotechnology, and robotics
  • New Zombie Aspects
  • Streamlined psionics rules
  • New equipment and weapons, from energy swords, blasters and pulse rifles to motion trackers and environmental suits
  • Complete starship rules, including building ships and expanded vehicle combat rules
  • Rules for cyberjacking and net running
  • Environmental rules
  • Complete guidelines for structuring a sci-fi campaign
  • Seven complete Deadworlds, demonstrating the combination of survival horror with science fiction, all ready to play or for use as examples in your own work.

Format: 7.25" x 9.25" Softcover, black and white interior, 160+ pages

$25.00

GG012312


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